4 // ---------------------------------------------------------------------------
8 // This file is part of the ALICE Geometry Database .
10 // Author: Joana E. Santo & company...
12 // ---------------------------------------------------------------------------
16 #include <TVirtualPad.h>
18 #include <TGLKernelABC.h>
25 //-------------------------------------------------------------------------
27 AliGBox::AliGBox(Text_t* name,Text_t* title, Float_t Dx, Float_t Dy, Float_t Dz) : AliGShape(name, title)
35 //-------------------------------------------------------------------------
37 AliGBox::AliGBox( AliGBox* box )
40 /* Copy Constructor */
49 /* Default Constructor */
58 //-------------------------------------------------------------------------
60 AliGBox* AliGBox::operator=(const AliGBox *box)
63 if( this == box) return this; // special case.
75 //-------------------------------------------------------------------------
77 void AliGBox::DrawShape(Option_t *option)
83 //-------------------------------------------------------------------------
85 void AliGBox::Paint(Option_t *option)
87 SetLineColor( GetCol() );
88 const Int_t numpoints = 8;
90 //*-* Allocate memory for points *-*
92 Float_t *points = new Float_t[3*numpoints];
97 if (gPad->GetView3D()) PaintGLPoints(points);
99 //== for (Int_t i = 0; i < numpoints; i++)
100 // gNode->Local2Master(&points[3*i],&points[3*i]);
102 Int_t c = ((GetLineColor() % 8) - 1) * 4; // Basic colors: 0, 1, ... 7
105 //*-* Allocate memory for segments *-*
107 X3DBuffer *buff = new X3DBuffer;
114 //*-* Allocate memory for points *-*
116 buff->points = points;
117 buff->segs = new Int_t[buff->numSegs*3];
119 buff->segs[ 0] = c; buff->segs[ 1] = 0; buff->segs[ 2] = 1;
120 buff->segs[ 3] = c+1; buff->segs[ 4] = 1; buff->segs[ 5] = 2;
121 buff->segs[ 6] = c+1; buff->segs[ 7] = 2; buff->segs[ 8] = 3;
122 buff->segs[ 9] = c; buff->segs[10] = 3; buff->segs[11] = 0;
123 buff->segs[12] = c+2; buff->segs[13] = 4; buff->segs[14] = 5;
124 buff->segs[15] = c+2; buff->segs[16] = 5; buff->segs[17] = 6;
125 buff->segs[18] = c+3; buff->segs[19] = 6; buff->segs[20] = 7;
126 buff->segs[21] = c+3; buff->segs[22] = 7; buff->segs[23] = 4;
127 buff->segs[24] = c; buff->segs[25] = 0; buff->segs[26] = 4;
128 buff->segs[27] = c+2; buff->segs[28] = 1; buff->segs[29] = 5;
129 buff->segs[30] = c+1; buff->segs[31] = 2; buff->segs[32] = 6;
130 buff->segs[33] = c+3; buff->segs[34] = 3; buff->segs[35] = 7;
133 //*-* Allocate memory for polygons *-*
135 buff->polys = new Int_t[buff->numPolys*6];
137 buff->polys[ 0] = c; buff->polys[ 1] = 4; buff->polys[ 2] = 0;
138 buff->polys[ 3] = 9; buff->polys[ 4] = 4; buff->polys[ 5] = 8;
139 buff->polys[ 6] = c+1; buff->polys[ 7] = 4; buff->polys[ 8] = 1;
140 buff->polys[ 9] = 10; buff->polys[10] = 5; buff->polys[11] = 9;
141 buff->polys[12] = c; buff->polys[13] = 4; buff->polys[14] = 2;
142 buff->polys[15] = 11; buff->polys[16] = 6; buff->polys[17] = 10;
143 buff->polys[18] = c+1; buff->polys[19] = 4; buff->polys[20] = 3;
144 buff->polys[21] = 8; buff->polys[22] = 7; buff->polys[23] = 11;
145 buff->polys[24] = c+2; buff->polys[25] = 4; buff->polys[26] = 0;
146 buff->polys[27] = 3; buff->polys[28] = 2; buff->polys[29] = 1;
147 buff->polys[30] = c+3; buff->polys[31] = 4; buff->polys[32] = 4;
148 buff->polys[33] = 5; buff->polys[34] = 6; buff->polys[35] = 7;
151 //*-* Paint in the pad
152 Bool_t rangeView = strcmp(option,"range")==0 ? kTRUE : kFALSE;
153 PaintShape(buff,rangeView);
155 if (strstr(option, "x3d")) {
156 if(buff && buff->points && buff->segs)
159 gSize3D.numPoints -= buff->numPoints;
160 gSize3D.numSegs -= buff->numSegs;
161 gSize3D.numPolys -= buff->numPolys;
166 if (buff->segs) delete [] buff->segs;
167 if (buff->polys) delete [] buff->polys;
168 if (buff) delete buff;
176 // ---------------------------------------------------------------------------
178 void AliGBox::PaintGLPoints(Float_t *vertex)
180 //*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*Paint BRIK via OpenGL *-*-*-*-*-*-*-*-*-*-*-*-*
181 //*-* =====================
182 gGLKernel->PaintBrik(vertex);
186 // ---------------------------------------------------------------------------
188 void AliGBox::SetPoints(Float_t *buff)
190 //*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*Create AliGBox points*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
191 //*-* =====================
194 buff[ 0] = -fDx; buff[ 1] = -fDy; buff[ 2] = -fDz;
195 buff[ 3] = fDx; buff[ 4] = -fDy; buff[ 5] = -fDz;
196 buff[ 6] = fDx; buff[ 7] = fDy; buff[ 8] = -fDz;
197 buff[ 9] = -fDx; buff[10] = fDy; buff[11] = -fDz;
198 buff[12] = -fDx; buff[13] = -fDy; buff[14] = fDz;
199 buff[15] = fDx; buff[16] = -fDy; buff[17] = fDz;
200 buff[18] = fDx; buff[19] = fDy; buff[20] = fDz;
201 buff[21] = -fDx; buff[22] = fDy; buff[23] = fDz;
205 //-------------------------------------------------------------------------
207 void AliGBox::Sizeof3D() const
209 //*-*-*-*-*-*-*Return total X3D size of this shape with its attributes*-*-*-*-*-*
210 //*-* =======================================================
212 //cout << " Entra en AliGBox::Sizeof3D() " << endl;
214 gSize3D.numPoints += 8;
215 gSize3D.numSegs += 12;
216 gSize3D.numPolys += 6;