1 #ifndef ALIHLTTPCCAGPUCONFIG_H
2 #define ALIHLTTPCCAGPUCONFIG_H
4 //GPU Run Configuration
7 #define HLTCA_GPU_BLOCK_COUNT_CONSTRUCTOR_MULTIPLIER 2
8 #define HLTCA_GPU_BLOCK_COUNT_SELECTOR_MULTIPLIER 3
9 #define HLTCA_GPU_THREAD_COUNT 256
10 #define HLTCA_GPU_THREAD_COUNT_CONSTRUCTOR 256
11 #define HLTCA_GPU_THREAD_COUNT_SELECTOR 256
12 #define HLTCA_GPU_THREAD_COUNT_FINDER 256
14 #define HLTCA_GPU_BLOCK_COUNT_CONSTRUCTOR_MULTIPLIER 4
15 #define HLTCA_GPU_BLOCK_COUNT_SELECTOR_MULTIPLIER 3
16 #define HLTCA_GPU_THREAD_COUNT 256
17 #define HLTCA_GPU_THREAD_COUNT_CONSTRUCTOR 512
18 #define HLTCA_GPU_THREAD_COUNT_SELECTOR 256
19 #define HLTCA_GPU_THREAD_COUNT_FINDER 256
20 #elif defined(FERMI) || defined(__OPENCL__)
21 #define HLTCA_GPU_BLOCK_COUNT_CONSTRUCTOR_MULTIPLIER 2
22 #define HLTCA_GPU_BLOCK_COUNT_SELECTOR_MULTIPLIER 3
23 #define HLTCA_GPU_THREAD_COUNT 256
24 #define HLTCA_GPU_THREAD_COUNT_CONSTRUCTOR 256
25 #define HLTCA_GPU_THREAD_COUNT_SELECTOR 256
26 #define HLTCA_GPU_THREAD_COUNT_FINDER 256
28 #define HLTCA_GPU_BLOCK_COUNT_CONSTRUCTOR_MULTIPLIER 1
29 #define HLTCA_GPU_BLOCK_COUNT_SELECTOR_MULTIPLIER 1
30 #define HLTCA_GPU_THREAD_COUNT 256
31 #define HLTCA_GPU_THREAD_COUNT_CONSTRUCTOR 256
32 #define HLTCA_GPU_THREAD_COUNT_SELECTOR 256
33 #define HLTCA_GPU_THREAD_COUNT_FINDER 256
36 #define HLTCA_GPU_DEFAULT_HELPER_THREADS 2 //Number of helper threads to speed up initialization/output
39 #define HLTCA_GPU_WARP_SIZE 32
40 #define HLTCA_GPU_REGS 64
42 #ifdef HLTCA_STANDALONE
43 #define HLTCA_GPU_MERGER //Use GPU Merger
47 #define HLTCA_ROW_COUNT 159
49 #define HLTCA_GPU_ROWALIGNMENT uint4 //Align Row Hits and Grid
50 #define HLTCA_GPU_ROWCOPY int //must not be bigger than row alignment!!!
52 #define HLTCA_GPU_SCHED_ROW_STEP 32 //Amount of Rows to process in one step before rescheduling
53 #define HLTCA_GPU_SCHED_FIXED_START //Assign each GPU thread a start tracklet to start with instead of using the scheduler to obtain start tracklet
54 //#define HLTCA_GPU_SCHED_FIXED_SLICE //Make each Multiprocessor on the GPU work only on a single slice during tracklet construction
55 #define HLTCA_GPU_RESCHED //Use dynamic tracklet scheduling
57 #define HLTCA_GPU_ALTERNATIVE_SCHEDULER //Use alternative scheduling algorithm (makes upper 4 options obsolete)
58 #define HLTCA_GPU_ALTSCHED_STEPSIZE 80 //Number of rows to process in between of rescheduling
59 #define HLTCA_GPU_ALTSCHED_MIN_THREADS 64 //Reschedule if less than n threads are active
60 #define HLTCA_GPU_ALTERNATIVE_SCHEDULER_SIMPLE //Use simple version of alternative scheduler
62 #if !defined(FERMI) && !defined(KEPLER) && !defined(__OPENCL__)
63 #define HLTCA_GPU_TEXTURE_FETCH //Fetch data through texture cache
64 #define HLTCA_GPU_TEXTURE_FETCHa //Fetch also in Neighbours Finder
67 //#define HLTCA_GPU_TRACKLET_CONSTRUCTOR_DO_PROFILE //Output Profiling Data for Tracklet Constructor Tracklet Scheduling
68 //#define HLTCA_GPU_TIME_PROFILE //Output Time Profiling Data for asynchronous DMA transfer
69 #define BITWISE_COMPATIBLE_DEBUG_OUTPUT //Make Debug Output of CPU and GPU bitwise compatible for comparison, also enable SORT_DUMPDATA!
70 #define HLTCA_GPU_SORT_DUMPDATA //Sort Start Hits etc before dumping to file
72 #define HLTCA_GPU_TRACKLET_SELECTOR_HITS_REG_SIZE 12
73 #define HLTCA_GPU_TRACKLET_SELECTOR_SLICE_COUNT 3 //Currently must be smaller than avaiable MultiProcessors on GPU or will result in wrong results
75 #define HLTCA_GPU_MAX_TRACKLETS 12288 //Max Number of Tracklets that can be processed by GPU Tracker, Should be divisible by 16 at least
76 #define HLTCA_GPU_MAX_TRACKS 1536 //Max number of Tracks that can be processd by GPU Tracker
78 //#define HLTCA_GPU_EMULATION_SINGLE_TRACKLET 1313 //Run Tracklet constructor on on single Tracklet in Device Emulation Mode
79 //#define HLTCA_GPU_EMULATION_DEBUG_TRACKLET 1313
81 //#define HLTCA_GPU_DEFAULT_MAX_SLICE_COUNT 12
83 #define HLTCA_GPU_TRACKER_CONSTANT_MEM 65000 //Amount of Constant Memory to reserve
85 #define HLTCA_GPU_TRACKER_OBJECT_MEMORY 1024 * 1024 //Total amount of Memory to reserve for GPU Tracker Objects
86 #define HLTCA_GPU_ROWS_MEMORY 1024 * 1024 //Total amount of Memory to reserve for GPU Row Parameters
87 #define HLTCA_GPU_COMMON_MEMORY 1024 * 1024 //Total amount of Memory to reserve for CommomMemoryStruct on GPU
88 #define HLTCA_GPU_SLICE_DATA_MEMORY 6 * 1024 * 1024 //Amount of Slice Data Memory to reserve per Slice on GPU
89 #define HLTCA_GPU_GLOBAL_MEMORY 13 * 1024 * 1024 //Amount of global temporary Memory to reserve per Slice on GPU
90 #define HLTCA_GPU_TRACKS_MEMORY 2 * 1024 * 1024 //Amount of Memory to reserve for Final Tracks per Slice on Host as Page Locked Memory
92 //Make sure options do not interfere
95 //No texture fetch for CPU Tracker
96 #ifdef HLTCA_GPU_TEXTURE_FETCH
97 #undef HLTCA_GPU_TEXTURE_FETCH
99 #ifdef HLTCA_GPU_TEXTURE_FETCHa
100 #undef HLTCA_GPU_TEXTURE_FETCHa
103 //Do not cache Row Hits during Tracklet selection in Registers for CPU Tracker
104 #undef HLTCA_GPU_TRACKLET_SELECTOR_HITS_REG_SIZE
105 #define HLTCA_GPU_TRACKLET_SELECTOR_HITS_REG_SIZE 0
107 //Sort start hits for GPU tracker
108 #define HLTCA_GPU_SORT_STARTHITS
111 //Error Codes for GPU Tracker
112 #define HLTCA_GPU_ERROR_NONE 0
113 #define HLTCA_GPU_ERROR_ROWBLOCK_TRACKLET_OVERFLOW 1
114 #define HLTCA_GPU_ERROR_TRACKLET_OVERFLOW 2
115 #define HLTCA_GPU_ERROR_TRACK_OVERFLOW 3
116 #define HLTCA_GPU_ERROR_SCHEDULE_COLLISION 4
117 #define HLTCA_GPU_ERROR_WRONG_ROW 5