4 const Double_t d2r=TMath::Pi()/180;
5 const Double_t r2d=57.2957795130823229;
6 const Double_t deg=TMath::Pi()/180;
12 //const Float_t zend = 511.+0.15-2*0.001; // z-out position of first chamber???????
13 //const Float_t zero_supm = 6.; // zero suppression?????????????
14 //const Float_t sig_noise = 500.; // electronics noise (no. of electrons)?????????
16 const Float_t adc_satm = 4096; // dynamic range (10 bits)
17 const Int_t kMaxNeighbours = 24; // max number of neighbours