3 // by I. Hrivnacova, 27.07.2000
5 // The interface for XML convertor that
6 // converts G4 basic geometry objects to XML.
8 #ifndef TG4_V_XML_CONVERTOR_H
9 #define TG4_V_XML_CONVERTOR_H
11 #include <G4ThreeVector.hh>
12 #include <G4RotationMatrix.hh>
16 class G4LogicalVolume;
19 class TG4VXMLConvertor
23 virtual ~TG4VXMLConvertor();
26 virtual void OpenMaterials(const G4String& version, const G4String& date,
27 const G4String& author, const G4String dtdVersion) = 0;
28 virtual void OpenSection(const G4String& name, const G4String& version,
29 const G4String& date, const G4String& author,
30 const G4String& topVolume) = 0;
31 virtual void OpenComposition(const G4String& name) = 0;
32 virtual void CloseMaterials() = 0;
33 virtual void CloseSection() = 0;
34 virtual void CloseComposition() = 0;
36 virtual void WriteMaterial(const G4Material* material) = 0;
37 virtual void WriteSolid(G4String lvName, const G4VSolid* solid,
38 G4String materialName) = 0;
39 virtual void WriteRotation(const G4RotationMatrix* rotation) = 0;
40 virtual void WritePosition(G4String lvName, G4ThreeVector position) = 0;
41 virtual void WritePositionWithRotation(
42 G4String lvName, G4ThreeVector position,
43 const G4RotationMatrix* rotation) = 0;
44 virtual void WriteReplica(G4String lvName, G4PVReplica* pvr) = 0;
45 virtual void WriteEmptyLine() = 0;
46 virtual void IncreaseIndention() = 0;
47 virtual void DecreaseIndention() = 0;
50 #endif //TG4_V_XML_CONVERTOR_H