- virtual void GetProjectile(TString& tar, Int_t& a, Int_t& z) const
- {tar = fProjectile; a = fAProjectile; z = fZProjectile;}
- virtual void GetTarget(TString& tar, Int_t& a, Int_t& z) const
- {tar = fTarget; a = fATarget; z = fZTarget;}
- virtual Float_t GetEnergyCMS() const {return fEnergyCMS;}