// Clear the map
virtual void ClearMap() =0;
// Set a single hit
virtual void SetHit(Int_t iz, Int_t ix, Int_t idigit) =0;
// Set threshold for the signal
virtual void SetThreshold(Int_t) =0;
// Clear the map
virtual void ClearMap() =0;
// Set a single hit
virtual void SetHit(Int_t iz, Int_t ix, Int_t idigit) =0;
// Set threshold for the signal
virtual void SetThreshold(Int_t) =0;