Double_t xl,yl,zl,xl0,yl0,zl0;\r
Double_t tof,tof0;\r
hit->GetPositionL(xl,yl,zl,tof);\r
hit->GetPositionL0(xl0,yl0,zl0,tof0);\r
Float_t dyloc=TMath::Abs(yl-yl0)*10000.;\r
Double_t xl,yl,zl,xl0,yl0,zl0;\r
Double_t tof,tof0;\r
hit->GetPositionL(xl,yl,zl,tof);\r
hit->GetPositionL0(xl0,yl0,zl0,tof0);\r
Float_t dyloc=TMath::Abs(yl-yl0)*10000.;\r