+ for ( Int_t i = 0 ; i < fNPart ; i++ ){
+ delete fVectParticle[i];
+ fVectParticle[i] = 0;
+ }
+ delete [] fVectParticle;fVectParticle = 0;
+
+ for ( Int_t i = 0 ; i < fNJets ; i++ ){
+ delete fVectJet[i];
+ fVectJet[i] = 0;
+ }
+ delete [] fVectJet;fVectJet = 0;
+
+ delete [] fPtArray;fPtArray = 0;
+ delete [] fIdxArray;fIdxArray = 0;