- /** Set the object stored at i.
- if replace=false and there's already an object there, returns kFALSE
- */
- virtual Bool_t Set(Int_t i, TObject* object, Bool_t replace);
+ /// Add an object. Object must have a valid UniqueID, which is
+ /// used as the index of the array.
+ virtual Bool_t Add(TObject* object);
+
+ virtual Bool_t CanConnect() const { return kFALSE; }
+
+ virtual void Clear(Option_t* opt="");
+
+ virtual TIterator* CreateIterator() const;
+
+ using AliMUONVStore::FindObject;
+
+ /// Return the object stored with id.
+ virtual TObject* FindObject(UInt_t identifier) const;
+
+ using AliMUONVStore::GetSize;