- leftDown = cluster.Area(cath1).LeftDownCorner();
- rightUp = cluster.Area(cath1).RightUpCorner();
- min[0] = TMath::Max (min[0], leftDown.X());
- min[1] = TMath::Max (min[1], leftDown.Y());
- max[0] = TMath::Min (max[0], rightUp.X());
- max[1] = TMath::Min (max[1], rightUp.Y());
+ cluster.Area(cath1).LeftDownCorner(leftDownX, leftDownY);
+ cluster.Area(cath1).RightUpCorner(rightUpX, rightUpY);
+ min[0] = TMath::Max (min[0], leftDownX);
+ min[1] = TMath::Max (min[1], leftDownY);
+ max[0] = TMath::Min (max[0], rightUpX);
+ max[1] = TMath::Min (max[1], rightUpY);