+
+// These are used by AliMUONConstants::ChamberNumber and must be calculated once
+// by that method from fgDzCh, fgDzSlat, fgDefaultChamberZ and fgSt345inclination,
+// so for now we set everything to zero.
+Float_t AliMUONConstants::fgDefaultChamberMinZ[14] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
+Float_t AliMUONConstants::fgDefaultChamberMaxZ[14] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
+