+ /// Trigger response X strips
+ Bool_t IsTrigX() const;
+ /// Trigger response Y strips
+ Bool_t IsTrigY() const;
+
+ /// Hit pattern from the re-calculated trigger response after removing chambers one-by-one
+ UShort_t GetHitPatternFromResponse() const {return fHitPatternFromResponse; }
+
+ /// Triggers from the re-calculated trigger response after removing chambers one-by-one
+ UChar_t GetTriggerWithoutChamber() const {return fTriggerWithoutChamber; }