+ Bool_t GetEvent(Int_t event = 0);
+
+ // Note the following methods can be extremely slow. Remember they are only
+ // here for end user convenience for his/her small tests and macros.
+ // If you want speed then don't use these methods. If you really want peak
+ // performance then you should be talking to the AliRunLoader and Store
+ // objects directly.
+ Int_t NumberOfParticles();
+ TParticle* Particle(Int_t index);
+ Int_t NumberOfTracks();
+ Int_t NumberOfHits(Int_t track);
+ AliMUONHit* Hit(Int_t track, Int_t index);
+ Int_t NumberOfSDigits(Int_t detElemId);
+ AliMUONVDigit* SDigit(Int_t detElemId, Int_t index);
+ Int_t NumberOfSDigits(Int_t chamber, Int_t cathode);
+ AliMUONVDigit* SDigit(Int_t chamber, Int_t cathode, Int_t index);
+ Int_t NumberOfDigits(Int_t detElemId);
+ AliMUONVDigit* Digit(Int_t detElemId, Int_t index);
+ Int_t NumberOfDigits(Int_t chamber, Int_t cathode);
+ AliMUONVDigit* Digit(Int_t chamber, Int_t cathode, Int_t index);
+ Int_t NumberOfLocalTriggers();
+ AliMUONLocalTrigger* LocalTrigger(Int_t index);
+ Int_t NumberOfRegionalTriggers();
+ AliMUONRegionalTrigger* RegionalTrigger(Int_t index);
+ AliMUONGlobalTrigger* GlobalTrigger();
+ Int_t NumberOfTrackRefs();
+ TClonesArray* TrackRefs(Int_t track);