+ /// Word stating if trigger would be fired without one chamber
+ Int_t GetTriggerWithoutChamber(void) const { return fLocalTrigger >> 26 & 0xF; }
+ /// Check if trigger would be fired without chamber (ich [0,3])
+ Bool_t TriggerFiredWithoutChamber(Int_t ich) const { return GetTriggerWithoutChamber() >> (3 - ich) & 0x1; }