- void SetBoardName(Char_t *name) { fName = new TString(name); };
- /// set the geometrical location and dimensions of this board
- void SetDimensions(Int_t imt,
- Float_t xc, Float_t yc, Float_t zc,
- Float_t xw, Float_t yw) {
- fXCenter[imt] = xc; fYCenter[imt] = yc; fZCenter[imt] = zc;
- fXWidth[imt] = xw; fYWidth[imt] = yw;
- };
- /// set the index range for the x strips
- void SetXSindex(Int_t ix, Int_t iy1, Int_t iy2) {
- fXSix = ix;
- fXSiy1 = iy1;
- fXSiy2 = iy2;
- };
- /// set the index range for the y strips
- void SetYSindex(Int_t ix1, Int_t ix2, Int_t iy) {
- fYSix1 = ix1;
- fYSix2 = ix2;
- fYSiy = iy;
- };
+ void SetBoardName(const Char_t *name) { fName = new TString(name); };
+ /// set the name of the crate containing this board
+ void SetCrateName(const Char_t *name) { fCrateName = new TString(name); };