- Float_t GetEnergy(void) const { return fELOS ; }
- Int_t GetId(void) const { return fId ; }
- Int_t GetPrimary(void) const { return fPrimary ; }
+ Float_t GetEnergy(void) const {
+ // returns the energy loss for this hit
+ return fELOS ;
+ }
+ Int_t GetId(void) const {
+ // return the identificator of this his
+ return fId ;
+ }
+ Int_t GetPrimary(void) const {
+ // returns the primary particle id at the origine of this hit
+ return fTrack ;
+ }
+
+ Float_t GetTime(void) const {
+ // returns the time of the first energy deposition
+ return fTime ;
+ }
+