virtual void ResetPoints();
virtual void SetTreeAddress();
virtual void SetTimeGate(Float_t gate) {fTimeGate=gate;}
virtual Float_t GetTimeGate() const {return fTimeGate;}
virtual void StepManager() {}
virtual void ResetPoints();
virtual void SetTreeAddress();
virtual void SetTimeGate(Float_t gate) {fTimeGate=gate;}
virtual Float_t GetTimeGate() const {return fTimeGate;}
virtual void StepManager() {}