+ virtual void GetOrigin(Float_t &ox, Float_t &oy, Float_t &oz) const
+ {ox=fOrigin.At(0);oy=fOrigin.At(1);oz=fOrigin.At(2);}
+ virtual void GetOrigin(TLorentzVector &o) const
+ {o[0]=fOrigin.At(0);o[1]=fOrigin.At(1);o[2]=fOrigin.At(2);o[3]=0;}
+ // Stack
+ void SetStack (AliStack *stack) {fStack = stack;}
+ AliStack* GetStack(){return fStack;}
+ // Collision Geometry
+ virtual Bool_t ProvidesCollisionGeometry() const {return kFALSE;}
+ virtual Bool_t NeedsCollisionGeometry() const {return kFALSE;}
+ virtual AliCollisionGeometry* CollisionGeometry() const {return fCollisionGeometry;}
+ virtual void SetCollisionGeometry(AliCollisionGeometry* geom) {fCollisionGeometry = geom;}
+
+ virtual Float_t GetEnergyCMS() const { return fEnergyCMS; }
+ virtual void SetEnergyCMS(Float_t energy = 0) { fEnergyCMS = energy; }
+ virtual void GetProjectile(TString& tar, Int_t& a, Int_t& z) const
+ {tar = fProjectile; a = fAProjectile; z = fZProjectile;}
+ virtual void GetTarget(TString& tar, Int_t& a, Int_t& z) const
+ {tar = fTarget; a = fATarget; z = fZTarget;}
+ virtual void SetProjectile(TString proj="", Int_t a = 0, Int_t z = 0)
+ {fProjectile = proj; fAProjectile = a; fZProjectile = z;}
+ virtual void SetTarget(TString tar="", Int_t a = 0, Int_t z = 0)
+ {fTarget = tar; fATarget = a; fZTarget = z;}
+
+ protected:
+ virtual void PushTrack(Int_t done, Int_t parent, Int_t pdg,
+ Float_t *pmom, Float_t *vpos, Float_t *polar,
+ Float_t tof, TMCProcess mech, Int_t &ntr,
+ Float_t weight = 1, Int_t is = 0);
+ virtual void PushTrack(Int_t done, Int_t parent, Int_t pdg,
+ Double_t px, Double_t py, Double_t pz, Double_t e,
+ Double_t vx, Double_t vy, Double_t vz, Double_t tof,
+ Double_t polx, Double_t poly, Double_t polz,
+ TMCProcess mech, Int_t &ntr, Float_t weight = 1, Int_t is = 0);
+ virtual void KeepTrack(Int_t itrack);
+ virtual void SetHighWaterMark(Int_t nt);