virtual void SetVertexSource(VertexSource_t source = kInternal) {fVertexSource = source;}
virtual void SetVertex(Float_t vx, Float_t vy, Float_t vz)
{fVertex[0] = vx; fVertex[1] = vy; fVertex[2] = vz;}
virtual void SetVertexSource(VertexSource_t source = kInternal) {fVertexSource = source;}
virtual void SetVertex(Float_t vx, Float_t vy, Float_t vz)
{fVertex[0] = vx; fVertex[1] = vy; fVertex[2] = vz;}