+/* Int_t fNumEvents; //number of events per file */
+ Int_t fNumFiles; //number of files in the run
+ ULong_t fBeamTriggers; //number of beam triggers in run (CBEAMB)
+ ULong_t fCollisionTriggers; //number of collision triggers in run (CINT1-B)
+ ULong_t fEmptyTriggers; //number of empty triggers in run (CINT1-E)
+ ULong_t fASideTriggers; //number of A-side triggers in run (CINT1-A)
+ ULong_t fCSideTriggers; //number of C-side triggers in run (CINT1-C)
+ ULong_t fHMTriggers; //number of High-Mult triggers
+ ULong_t fMuonTriggers; //number of Muon Triggers
+ Float_t fCollisionRate; //Average collision rate
+ Float_t fMeanVertex; //mean vertex position
+ Float_t fVertexQuality; //vertex quality