+ virtual Bool_t ConvertRaw2SDigits(const char* rawDirectory, const char* esdFile = "", Int_t N=-1);
+
+ // Sets the name of the file from which the geometry is loaded
+ virtual void SetGeometryFile(const Char_t* filename) {fGeometryFile=filename;}
+ virtual const Char_t* GetGeometryFile() const {return fGeometryFile.Data();}
+ virtual Bool_t IsGeometryFromFile() const {return !fGeometryFile.IsNull();}
+