- TString GetPointName() {return fPointName;};
- Float_t GetX() {return fX;};
- Float_t GetY() {return fY;};
- Float_t GetZ() {return fZ;};
- Float_t GetPrecisionX() {return fPrecisionX;};
- Float_t GetPrecisionY() {return fPrecisionY;};
- Float_t GetPrecisionZ() {return fPrecisionZ;};
- Char_t GetType() {return fType;};
- Bool_t GetTarget() {return fTargetUsed;};
-
+ TString GetPointName() const {return fPointName;};
+ Float_t GetX() const {return fX;};
+ Float_t GetY() const {return fY;};
+ Float_t GetZ() const {return fZ;};
+ Float_t GetPrecisionX() const {return fPrecisionX;};
+ Float_t GetPrecisionY() const {return fPrecisionY;};
+ Float_t GetPrecisionZ() const {return fPrecisionZ;};
+ Char_t GetType() const {return fType;};
+ Bool_t GetTarget() const {return fTargetUsed;};
+
+ // Overwritten to enable the use of TObjArray::FindObject()
+ virtual const char* GetName() const {return fPointName.Data();};
+