+ virtual Int_t Holes() const {return fHoles;}
+ virtual void MakeHeatScreen(const char* name, Float_t dyP, Int_t rot1, Int_t rot2);
+ virtual void WebFrame(const char* name, Float_t dHz, Float_t theta0, Float_t phi0);
+ private:
+ Int_t fHoles; // flag fHoles=0 => no holes, with holes otherwise