+ static const Float_t fgkBetweenLandMask; // distance between the L
+ // element and the Nino
+ // mask (cm)
+ static const Float_t fgkAl1parameters[3]; // (cm)
+ static const Float_t fgkAl2parameters[3]; // (cm)
+ static const Float_t fgkAl3parameters[3]; // (cm)
+ static const Float_t fgkRoof1parameters[3]; // (cm)
+ static const Float_t fgkRoof2parameters[3]; // (cm)
+ static const Float_t fgkFEAparameters[3]; // (cm)
+ //static const Float_t fgkFCAparameters[3]; // (cm)
+ static const Float_t fgkBar[3]; // (cm)
+ static const Float_t fgkBar1[3]; // (cm)
+ static const Float_t fgkBar2[3]; // (cm)
+ static const Float_t fgkBarS[3]; // (cm)
+ static const Float_t fgkBarS1[3]; // (cm)
+ static const Float_t fgkBarS2[3]; // (cm)