+
+ virtual Int_t GetNelPerCollision() const {return fNelPerCollision;}
+ virtual Int_t GetLaserPID() const {return fLaserPID;}
+ virtual Float_t GetCollisionsPerCm() const {return fCollisionsPerCm;}
+
+ virtual void SetNelPerCollision(Int_t nel) {fNelPerCollision = nel;}
+ virtual void SetLaserPID(Int_t pid) {fLaserPID = pid;}
+ virtual void SetCollisionsPerCm(Int_t ncol) {fCollisionsPerCm = ncol;}