quality[i] = 1./(1.00001-v0->GetPointAngle()); //base point angle
// quality[i] /= (0.5+v0->GetDist2());
// quality[i] *= v0->GetChi2After(); //density factor
quality[i] = 1./(1.00001-v0->GetPointAngle()); //base point angle
// quality[i] /= (0.5+v0->GetDist2());
// quality[i] *= v0->GetChi2After(); //density factor