virtual Bool_t Raw2SDigits(AliRawReader*);
virtual void SetCreateCavern(Bool_t b) {fCreateCavern = b;}
- virtual void SetITSGeometry(Bool_t b) {fITSGeometry = b;}
+ virtual void Set4CentralModulesGeometry(Bool_t b) {f4CentralModulesGeometry = b;}
virtual Bool_t GetCreateCavern() const {return fCreateCavern;}
- virtual Bool_t GetITSGeometry() const {return fITSGeometry;}
+ virtual Bool_t Get4CentralModulesGeometry() const {return f4CentralModulesGeometry;}
private:
AliACORDE(const AliACORDE& crt);
AliACORDE& operator=(const AliACORDE& crt);
Bool_t fCreateCavern;
- Bool_t fITSGeometry;
+ Bool_t f4CentralModulesGeometry;
ClassDef(AliACORDE, 1) // Cosmic Ray Trigger (ACORDE) base class
};