Float_t GetMomentum() const;
Float_t GetZenithAngle(Float_t mom) const;
+
+ void SetNumberOfParticles(Int_t nParticles) {fNParticles = nParticles;}
+
// The following methods are for testing pourpuses
TF1* GetMomentumDistibution() const {return fMomentumDist;}
TF1* GetUnfoldedDistribution() const {return fUnfoldedMomentumDist;}
TClonesArray* fPDist; //! Array of fZenithDist, to be used by a(p).
+ Int_t fNParticles; //! Fixed number of particles per event
+
ClassDef(AliGenACORDE, 1) // Generator for AliACORDE class
};