// Track selection
UInt_t selectInfo = 0;
if (fTrackFilter) {
- selectInfo = fTrackFilter->IsSelected(part);
+ selectInfo = fTrackFilter->IsSelected(part,0);
if (!selectInfo) continue;
}
//
// Track selection
if (fTrackFilter) {
- selectInfo = fTrackFilter->IsSelected(part);
+ selectInfo = fTrackFilter->IsSelected(part,0);
if (!selectInfo) continue;
}