void SetSize(Int_t size){fSize = size;}
Int_t GetSize() const {return fSize;}
void SetOwner(Bool_t flag) {fEvents.SetOwner(flag);}
+ void Reset();
protected:
private:
- Int_t fSize;//size of buffer; if 0 infinite size
+ Int_t fSize;//size of buffer; if -1 infinite size
TList fEvents;//list with arrays
TIter fIter;//iterator
ClassDef(AliEventBuffer,1)