#include "AliVEventPool.h"
-
ClassImp(AliVEventPool)
}
+AliVEventPool::AliVEventPool(const AliVEventPool& obj):
+ TNamed(obj),
+ fChain(0)
+{
+ // Copy constructor
+ fChain = obj.fChain;
+}
+
+AliVEventPool& AliVEventPool::operator=(const AliVEventPool& other)
+{
+// Assignment operator
+ TNamed::operator=(other);
+ fChain = other.fChain;
+ return *this;
+}