void Reserve2D(UInt_t n);
//
protected:
- virtual void CTORBuffer(void *buffer, UInt_t size){;} //array placement constructor
- virtual void DTORBuffer(void *buffer, UInt_t size){;} //array placement destructor
+ virtual void CTORBuffer(void */*buffer*/, UInt_t /*size*/){;} //array placement constructor
+ virtual void DTORBuffer(void */*buffer*/, UInt_t /*size*/){;} //array placement destructor
virtual void CopyBuffer(void *src, void *dest, UInt_t size); //array placement copy constructor
UInt_t fSize; //total number of valid objects
UInt_t fCapacity; //capacity of array