//#include "TColor.h"
//#include "TMath.h"
-#include "Reve/ReveManager.h"
-#include "Reve/Track.h"
+#include "TEveManager.h"
+#include "TEveTrack.h"
-
-using namespace Reve;
using namespace Alieve;
-//using namespace std;
ClassImp(TRDModule)
ClassImp(TRDModuleEditor)
if(dynamic_cast<TRDNode*>(fM)) (dynamic_cast<TRDNode*>(fM))->UpdateLeaves();
- gReve->Redraw3D();
+ gEve->Redraw3D();
}
//_________________________________________________________
/*
if(fM->fRecPoints){
fM->fRecPoints->SetMarkerColor(col ? fHitsColor->GetColor() : col);
- gReve->Redraw3D();
+ gEve->Redraw3D();
}
*/
}
/*
if(fM->fHits){
fM->fHits->SetMarkerColor(col ? fClustersColor->GetColor() : col);
- gReve->Redraw3D();
+ gEve->Redraw3D();
}
*/
}