#include "TVirtualPad.h"
#include "TColor.h"
+#include <TDatabasePDG.h>
#include <TEveTrack.h>
lhfTransverseMomentumDirection->SetLineWidth(2);
Float_t scalePt = 100.; // this needs to be available as a ruler
lhfTransverseMomentumDirection->SetPoint(0,fM->fRecDecayHF.fX, fM->fRecDecayHF.fY, fM->fRecDecayHF.fZ);
- lhfTransverseMomentumDirection->SetPoint(1,scalePt*fM->fRecDecayP_HF.fX, scalePt*fM->fRecDecayP_HF.fY,0);
+ lhfTransverseMomentumDirection->SetPoint(1,scalePt*fM->fRecDecayMomHF.fX, scalePt*fM->fRecDecayMomHF.fY,0);
TEvePointSet *pvlocation = new TEvePointSet("PV location");
pvlocation->SetNextPoint(fM->fRecBirthHF.fX, fM->fRecBirthHF.fY, fM->fRecBirthHF.fZ);