**************************************************************************/
#include "AliEveTOFSector.h"
-#include <TEveManager.h>
-
#include <AliTOFdigit.h>
#include <AliTOFGeometry.h>
+#include <TEveTrans.h>
+#include <TEveManager.h>
#include <TStyle.h>
Bool_t AliEveTOFSector::fgStaticInitDone = kFALSE;
//fgTOFsectorPalette->SetLimits(0, 2048);
fgTOFsectorPalette = new TEveRGBAPalette(0, 8192); // TDC
//fgTOFsectorPalette->SetLimits(0, 8192);
+ fgTOFsectorPalette->SetOverflowAction(0);
fgStaticInitDone = kTRUE;
}
/* ************************************************************ */
void AliEveTOFSector::SetTrans()
{
- fHMTrans.UnitTrans();
+ InitMainTrans();
+ TEveTrans& t = RefMainTrans();
//Int_t det[5] = {fSector, -1, -1, -1, -1};
Char_t path[100];
Double_t *rotMat = global.GetRotationMatrix();
Double_t *tr = global.GetTranslation();
- fHMTrans.SetBaseVec(1, rotMat[0], rotMat[3], rotMat[6]);
- fHMTrans.SetBaseVec(2, rotMat[1], rotMat[4], rotMat[7]);
- fHMTrans.SetBaseVec(3, rotMat[2], rotMat[5], rotMat[8]);
-
- fHMTrans.SetBaseVec(4, tr);
+ t.SetBaseVec(1, rotMat[0], rotMat[3], rotMat[6]);
+ t.SetBaseVec(2, rotMat[1], rotMat[4], rotMat[7]);
+ t.SetBaseVec(3, rotMat[2], rotMat[5], rotMat[8]);
+ t.SetBaseVec(4, tr);
}
//-----------------------------------------------------