protected:
Line* fM; // fModel dynamic-casted to LineGL
- virtual void DirectDraw(const TGLDrawFlags & flags) const;
+ virtual void DirectDraw(TGLRnrCtx & rnrCtx) const;
public:
LineGL();
virtual ~LineGL();
- virtual Bool_t SetModel(TObject* obj);
+ virtual Bool_t SetModel(TObject* obj, const Option_t* opt=0);
// To support two-level selection
// virtual Bool_t SupportsSecondarySelect() const { return kTRUE; }