#ifndef REVE_NLTPolygonSetGL
#define REVE_NLTPolygonSetGL
-#ifndef ROOT_TGLObject
-#include "TGLObject.h"
-#endif
-
+#include <TGLObject.h>
namespace Reve {
class NLTPolygonSetGL : public TGLObject
{
protected:
- virtual void DirectDraw(const TGLDrawFlags & flags) const;
+ virtual void DirectDraw(TGLRnrCtx & rnrCtx) const;
public:
NLTPolygonSetGL();
virtual ~NLTPolygonSetGL();
- virtual Bool_t SetModel(TObject* obj);
+ virtual Bool_t SetModel(TObject* obj, const Option_t* opt=0);
virtual Bool_t IgnoreSizeForOfInterest() const { return kTRUE; }
virtual void SetBBox();