#ifndef REVE_Pad_H
#define REVE_Pad_H
-#include <Reve/Reve.h>
-
#include <TPad.h>
namespace Reve {
Color_t color = -1, Short_t bordersize = -1, Short_t bordermode = -2);
virtual ~Pad() {}
+ virtual Bool_t IsBatch() const { return kTRUE; }
+
+ virtual void Update() { PaintModified(); }
+
+ virtual TVirtualViewer3D *GetViewer3D(Option_t * /*type*/ = "")
+ { return fViewer3D; }
+
ClassDef(Pad, 1); // Wrapper for TPad
};