namespace Reve {
class RenderElement;
+class ZTransSubEditor;
class RenderElementEditor : public TGedFrame
{
TGCheckButton* fRnrSelf;
TGCheckButton* fRnrChildren;
TGColorSelect* fMainColor;
+ TGNumberEntry* fTransparency;
+ ZTransSubEditor* fHMTrans;
public:
RenderElementEditor(const TGWindow* p=0, Int_t width=170, Int_t height=30,
void DoRnrSelf();
void DoRnrChildren();
void DoMainColor(Pixel_t color);
+ void DoTransparency();
ClassDef(RenderElementEditor, 1); // Editor for RenderElement
}; // endclass RenderElementEditor