virtual void Paint(Option_t* option = "");
virtual const TGPicture* GetListTreeIcon() { return RenderElement::fgListTreeIcons[2]; }
- ClassDef(Scene, 0);
+
+ ClassDef(Scene, 0); // Reve representation of TGLScene.
}; // endclass Scene
void RepaintChangedScenes();
void RepaintAllScenes();
- ClassDef(SceneList, 0);
+ ClassDef(SceneList, 0); // List of Scenes.
}; // endclass SceneList
}