gEve->AddElement(clusters);
- if (gMultiView)
+ if (AliEveMultiView::Instance())
{
- gMultiView->ImportEventRPhi(clusters);
- gMultiView->ImportEventRhoZ(clusters);
+ AliEveMultiView::Instance()->ImportEventRPhi(clusters);
+ AliEveMultiView::Instance()->ImportEventRhoZ(clusters);
}
gEve->Redraw3D();