AliESDVertex* primVertex =(AliESDVertex*) esd->GetVertex();
CascadeList* cont = new CascadeList("ESD cascade");
- cont->SetMainColor(Color_t(3)); // green
+ cont->SetMainColor(3); // green
TEveTrackPropagator* rnrStyle = cont->GetPropagator();
rnrStyle->SetMagField( 0.1*esd->GetMagneticField() );
}
cont->SetTitle("CascadeList");
- cont->UpdateItems();
cont->MakeCascades();
gEve->Redraw3D();