node = gGeoManager->GetTopVolume()->FindNode("0STR_1");
re = new Reve::GeoTopNodeRnrEl(gGeoManager, node);
- re->SetUseNodeTrans(kTRUE);
+ re->UseNodeTrans();
gReve->AddGlobalRenderElement(list, re);
node = gGeoManager->GetTopVolume()->FindNode("0STL_1");
re = new Reve::GeoTopNodeRnrEl(gGeoManager, node);
- re->SetUseNodeTrans(kTRUE);
+ re->UseNodeTrans();
gReve->AddGlobalRenderElement(list, re);
gReve->Redraw3D();