bs = new TEveBoxSet("+- 10 x 10 x 20mm");
bs->SetRenderMode(TEveBoxSet::RM_TEveLine);
bs->AddBox(Box(-1, x[0], x[1], x[2], 1, 1, 2));
- bs->SetMainColor((Color_t) 2);
+ bs->SetMainColor(2);
gEve->AddElement(bs);
bs = new TEveBoxSet("+- 30 sigma_r x 10 sigma_z");
bs->SetRenderMode(TEveBoxSet::RM_TEveLine);
bs->AddBox(Box(-1, x[0], x[1], x[2], 30*e[0], 30*e[1], 10*e[2]));
- bs->SetMainColor((Color_t) 3);
+ bs->SetMainColor(3);
gEve->AddElement(bs);
gEve->Redraw3D();