#include "TLorentzVector.h"
#include "AliStack.h"
#include "AliGenAfterBurnerFlow.h"
+#include "AliMC.h"
#include "AliGenCocktailAfterBurner.h"
// emanuele ---------------------------------------------------------------(
////////////////////////////////////////////////////////////////////////////////////////////////////
-AliGenAfterBurnerFlow::AliGenAfterBurnerFlow() {
- //
- // Deafult Construction
- //
-
- fReactionPlane = 0;
- fCounter = 0;
+ AliGenAfterBurnerFlow::AliGenAfterBurnerFlow():
+ fReactionPlane(0),
+ fCounter(0)
+{
+ //
+ // Default Construction
+ //
}
////////////////////////////////////////////////////////////////////////////////////////////////////
-AliGenAfterBurnerFlow::AliGenAfterBurnerFlow(Float_t reactionPlane) {
+AliGenAfterBurnerFlow::AliGenAfterBurnerFlow(Float_t reactionPlane):
+ fReactionPlane(reactionPlane),
+ fCounter(0)
+{
//
// Standard Construction
//
Float_t pt, y;
// Get Stack of the first Generator
- gen = (AliGenCocktailAfterBurner *)gAlice->Generator();
+ gen = (AliGenCocktailAfterBurner *)gAlice->GetMCApp()->Generator();
// emanuele ---------------------------------------------------------------(