* provided "as is" without express or implied warranty. *
**************************************************************************/
-/*
-$Log$
-Revision 1.15 2003/01/07 14:13:22 morsch
-Communication between generators provising and requesting collision
-geometries.
-
-Revision 1.14 2002/02/08 16:50:50 morsch
-Add name and title in constructor.
-
-Revision 1.13 2001/10/21 18:35:56 hristov
-Several pointers were set to zero in the default constructors to avoid memory management problems
-
-Revision 1.12 2001/06/18 13:07:30 morsch
-Forward kinematic ranges to entries only if not set by user.
-
-Revision 1.11 2001/01/30 09:23:12 hristov
-Streamers removed (R.Brun)
-
-Revision 1.10 2001/01/26 19:55:49 hristov
-Major upgrade of AliRoot code
-
-Revision 1.9 2000/12/21 16:24:06 morsch
-Coding convention clean-up
-
-Revision 1.8 2000/10/27 13:53:29 morsch
-AddGenerator: check testbit before setting the pT and momentum range
-(D.Y. Peressounko)
-
-Revision 1.7 2000/10/02 15:15:41 morsch
-Use default streamer for AliGenCocktail
-
-Revision 1.6 2000/09/07 17:04:31 morsch
-In Streamer: TIter() after R__b << fEntries (Dmitri Yurevitch Peressounko)
-
-Revision 1.5 2000/06/09 20:28:51 morsch
-All coding rule violations except RS3 corrected (AM)
-
-Revision 1.4 1999/09/29 09:24:12 fca
-Introduction of the Copyright and cvs Log
-
-*/
+/* $Id$ */
// Container class for AliGenerator through recursion.
// Container is itself an AliGenerator.
#include "AliGenCocktail.h"
#include "AliGenCocktailEntry.h"
+#include "AliCollisionGeometry.h"
#include "AliRun.h"
+#include "AliMC.h"
+#include "AliGenCocktailEventHeader.h"
ClassImp(AliGenCocktail)
// Constructor
fName = "Cocktail";
fTitle= "Particle Generator using cocktail of generators";
- fEntries = new TList;
- flnk1 = 0;
- flnk2 = 0;
- fNGenerators=0;
+ flnk1 = 0;
+ flnk2 = 0;
+ fNGenerators = 0;
+ fEntries = 0;
+ fHeader = 0;
+ fRandom = kFALSE;
+ fUsePerEventRate = kFALSE;
}
-AliGenCocktail::AliGenCocktail(const AliGenCocktail & cocktail)
+AliGenCocktail::AliGenCocktail(const AliGenCocktail & cocktail):
+ AliGenerator(cocktail)
{
-// copy constructor
+// Copy constructor
+ cocktail.Copy(*this);
}
AliGenCocktail::~AliGenCocktail()
{
// Destructor
delete fEntries;
+ fEntries = 0;
+ // delete fHeader; // It is removed in AliRunLoader
+ fHeader = 0;
}
void AliGenCocktail::
-AddGenerator(AliGenerator *Generator, char* Name, Float_t RateExp)
+AddGenerator(AliGenerator *Generator, const char* Name, Float_t RateExp)
{
+//
+// Add a generator to the list
+// First check that list exists
+ if (!fEntries) fEntries = new TList();
+
//
// Forward parameters to the new generator
if(TestBit(kPtRange) && !(Generator->TestBit(kPtRange)) && !(Generator->TestBit(kMomentumRange)))
Generator->SetThetaRange(fThetaMin*180/TMath::Pi(),fThetaMax*180/TMath::Pi());
if (!(Generator->TestBit(kVertexRange)))
Generator->SetOrigin(fOrigin[0], fOrigin[1], fOrigin[2]);
- Generator->
- SetSigma(fOsigma[0], fOsigma[1], fOsigma[2]);
+
+ Generator->SetSigma(fOsigma[0], fOsigma[1], fOsigma[2]);
Generator->SetVertexSmear(fVertexSmear);
- Generator->SetTrackingFlag(fTrackIt);
+ Generator->SetVertexSource(kContainer);
+ Generator->SetTrackingFlag(fTrackIt);
+ Generator->SetContainer(this);
+
+
//
// Add generator to list
-
+ char theName[256];
+ sprintf(theName, "%s_%d",Name, fNGenerators);
+ Generator->SetName(theName);
+
AliGenCocktailEntry *entry =
new AliGenCocktailEntry(Generator, Name, RateExp);
+
fEntries->Add(entry);
fNGenerators++;
- }
+ flnk1 = 0;
+ flnk2 = 0;
+ fRandom = kFALSE;
+ fHeader = 0;
+}
void AliGenCocktail::Init()
{
//
// Loop over generators and initialize
while((entry = (AliGenCocktailEntry*)next())) {
+ if (fStack) entry->Generator()->SetStack(fStack);
entry->Generator()->Init();
}
+
+ next.Reset();
+
+ if (fRandom) {
+ fProb.Set(fNGenerators);
+ next.Reset();
+ Float_t sum = 0.;
+ while((entry = (AliGenCocktailEntry*)next())) {
+ sum += entry->Rate();
+ }
+
+ next.Reset();
+ Int_t i = 0;
+ Float_t psum = 0.;
+ while((entry = (AliGenCocktailEntry*)next())) {
+ psum += entry->Rate() / sum;
+ fProb[i++] = psum;
+ }
+ }
+ next.Reset();
+}
+
+ void AliGenCocktail::FinishRun()
+{
+// Initialisation
+ TIter next(fEntries);
+ AliGenCocktailEntry *entry;
+ //
+ // Loop over generators and initialize
+ while((entry = (AliGenCocktailEntry*)next())) {
+ entry->Generator()->FinishRun();
+ }
}
void AliGenCocktail::Generate()
AliGenCocktailEntry *entry = 0;
AliGenCocktailEntry *preventry = 0;
AliGenerator* gen = 0;
+ if (fHeader) delete fHeader;
+
-// AliGenCocktailEntry *e1;
-// AliGenCocktailEntry *e2;
- TObjArray *partArray = gAlice->Particles();
- //
- // Loop over generators and generate events
- Int_t igen=0;
-
- while((entry = (AliGenCocktailEntry*)next())) {
- igen++;
- if (igen ==1) {
- entry->SetFirst(0);
- } else {
- entry->SetFirst((partArray->GetEntriesFast())+1);
- }
+ fHeader = new AliGenCocktailEventHeader("Cocktail Header");
+
+ TObjArray *partArray = gAlice->GetMCApp()->Particles();
+
+//
+// Generate the vertex position used by all generators
+//
+ if(fVertexSmear == kPerEvent) Vertex();
+
+ TArrayF eventVertex;
+ eventVertex.Set(3);
+ for (Int_t j=0; j < 3; j++) eventVertex[j] = fVertex[j];
+
+ if (!fRandom) {
+ //
+ // Loop over generators and generate events
+ Int_t igen=0;
+ while((entry = (AliGenCocktailEntry*)next())) {
+
+ if (fUsePerEventRate && (gRandom->Rndm() > entry->Rate())) continue;
+
+ igen++;
+ if (igen ==1) {
+ entry->SetFirst(0);
+ } else {
+ entry->SetFirst((partArray->GetEntriesFast())+1);
+ }
//
// Handle case in which current generator needs collision geometry from previous generator
//
- gen = entry->Generator();
- if (gen->NeedsCollisionGeometry())
- {
- if (preventry && preventry->Generator()->ProvidesCollisionGeometry())
+ gen = entry->Generator();
+ if (gen->NeedsCollisionGeometry())
{
- gen->SetCollisionGeometry(preventry->Generator()->CollisionGeometry());
- } else {
- Fatal("Generate()", "No Collision Geometry Provided");
+ if (preventry && preventry->Generator()->ProvidesCollisionGeometry())
+ {
+ gen->SetCollisionGeometry(preventry->Generator()->CollisionGeometry());
+ } else {
+ Fatal("Generate()", "No Collision Geometry Provided");
+ }
}
+ entry->Generator()->SetVertex(fVertex.At(0), fVertex.At(1), fVertex.At(2));
+ entry->Generator()->Generate();
+ entry->SetLast(partArray->GetEntriesFast());
+ preventry = entry;
+ }
+ } else if (fRandom) {
+ //
+ // Select a generator randomly
+ //
+ Int_t i;
+ Float_t p0 = gRandom->Rndm();
+
+ for (i = 0; i < fNGenerators; i++) {
+ if (p0 < fProb[i]) break;
}
-
+
+ entry = (AliGenCocktailEntry*) fEntries->At(i);
+ entry->SetFirst(0);
+ gen = entry->Generator();
+ entry->Generator()->SetVertex(fVertex.At(0), fVertex.At(1), fVertex.At(2));
entry->Generator()->Generate();
entry->SetLast(partArray->GetEntriesFast());
- preventry = entry;
- }
+ }
+
next.Reset();
-/*
- while((entry = (AliGenCocktailEntry*)next())) {
- entry->PrintInfo();
- }
- for (entry=FirstGenerator();
- entry;
- entry=NextGenerator()
- ) {
- entry->PrintInfo();
- }
- for (FirstGeneratorPair(e1,e2);
- (e1&&e2);
- NextGeneratorPair(e1,e2)
- ){
- printf("\n -----------------------------");
- e1->PrintInfo();
- e2->PrintInfo();
- }
-*/
+
+// Event Vertex
+ fHeader->SetPrimaryVertex(eventVertex);
+ gAlice->SetGenEventHeader(fHeader);
+}
+
+void AliGenCocktail::SetVertexSmear(VertexSmear_t smear)
+{
+// Set vertex smearing and propagate it to the generators
+
+ AliGenerator::SetVertexSmear(smear);
+ TIter next(fEntries);
+ while (AliGenCocktailEntry* entry = (AliGenCocktailEntry*)next()) {
+ entry->Generator()->SetVertexSmear(smear);
+ }
}
AliGenCocktailEntry * AliGenCocktail::FirstGenerator()
}
}
+void AliGenCocktail::AddHeader(AliGenEventHeader* header)
+{
+// Add a header to the list
+ if (fHeader) fHeader->AddHeader(header);
+}
+
AliGenCocktail& AliGenCocktail::operator=(const AliGenCocktail& rhs)
{
// Assignment operator
- return *this;
+ rhs.Copy(*this);
+ return (*this);
}
+void AliGenCocktail::Copy(TObject &) const
+{
+ Fatal("Copy","Not implemented!\n");
+}
+
+