#include "AliGenerator.h"
#include <TArrayF.h>
+#include <TList.h>
class AliGenCocktailEntry;
class AliGenCocktailEventHeader;
{
public:
AliGenCocktail();
- AliGenCocktail(const AliGenCocktail &cocktail);
virtual ~AliGenCocktail();
virtual void Init();
AliGenCocktailEntry* NextGenerator();
void FirstGeneratorPair(AliGenCocktailEntry*&e1, AliGenCocktailEntry*&e2);
void NextGeneratorPair (AliGenCocktailEntry*&e1, AliGenCocktailEntry*&e2);
- AliGenCocktail & operator=(const AliGenCocktail & rhs);
virtual void AddHeader(AliGenEventHeader* header);
protected:
//
private:
- void Copy(TObject &arun) const;
+ AliGenCocktail(const AliGenCocktail &cocktail);
+ AliGenCocktail & operator=(const AliGenCocktail & rhs);
+
ClassDef(AliGenCocktail,1) // Particle cocktail generator a la SHAKER
};