// Loop over generators and generate events
Int_t igen = 0;
- const char* genName = 0;
while((entry = (AliGenCocktailEntry*)next())) {
gen = entry->Generator();
- genName = entry->GetName();
gen->SetVertex(fVertex.At(0), fVertex.At(1), fVertex.At(2));
if (fNPart > 0) {