while((entry = (AliGenCocktailEntry*)next())) {
gen = entry->Generator();
gen->SetVertex(fVertex.At(0), fVertex.At(1), fVertex.At(2));
+ gen->SetTime(fTime);
if ( (npart = gRandom->Poisson(entry->Rate())) >0 ) {
igen++;
if (igen == 1) entry->SetFirst(0);
(gAlice->GetMCApp()->Particle(iPart)->Theta()*180./TMath::Pi()>fMuonThetaMinCut) &&
(gAlice->GetMCApp()->Particle(iPart)->Theta()*180./TMath::Pi()<fMuonThetaMaxCut) &&
(gAlice->GetMCApp()->Particle(iPart)->Pt()>fMuonPtCut) ) {
- gAlice->GetMCApp()->Particle(iPart)->SetProductionVertex(fVertex.At(0), fVertex.At(1), fVertex.At(2), 0.);
+ gAlice->GetMCApp()->Particle(iPart)->SetProductionVertex(fVertex.At(0), fVertex.At(1), fVertex.At(2), fTime);
GoodMuons.AddLast(gAlice->GetMCApp()->Particle(iPart));
numberOfMuons++;
}