virtual Int_t NextEvent();
virtual TParticle* NextParticle();
virtual void RewindEvent();
- virtual void SetOnlyPrimaries(Bool_t flag){fOnlyPrimaries = flag;}
+ virtual void SetFirstEvent(Int_t evt) {fNcurrent = evt;};
+ virtual void SetOnlyPrimaries(Bool_t flag) {fOnlyPrimaries = flag;}
AliGenReaderTreeK & operator=(const AliGenReaderTreeK & rhs);
void SetDirs(TObjArray* dirs){fDirs = dirs;} //sets array directories names
void AddDir(const char* dirname);